TS2 - Deco Parking Spaces Retextured


about
tbh i can't believe nobody beat me to this?
UPDATE: 2026/02/17 - look don't tell anyone but i have a copy of someone else's downloads folder and that witch had a white recolor of the International Symbol of Access buried in there and idk where she got it. i'm not asking. it wasn't released to where i could find it so i'm still acting BRAND NEW lol.
mog hughson's deco parking spots are amazing... but, you know, it has always bugged me how low-res the graphics are... don't get me wrong, i've used them plenty! i wouldn't care if i didn't see them constantly. so... the wheelchair icon, mom w/ stroller, chalk outline, and oil stain all gotta get a glow up today!
but wait, there's more...
yeah, so, i made some recolors too. ofc. wndy26's parking signs (simlish recolors, x5) became decals for our spots. then i decided some old-fashioned writing on the spots could be the ticket, so we got some of that going on, too (x5). that's 10 recolors of the parking spots themselves... these are all... okay. 🤷♀️
...then i goofed around and made 2 bright blue recolors of the solid line and the dotted line. these are to match some parking floor tiles i found, once... i was mostly just experimenting, and i understand if they're not your bag. [update: i made 2 lighter blue ones too, see screenshots below @ the wndy26 items]
recolor list
- recolor 01 - caution sign
- recolor 02 - no parking sign
- recolor 03 - customer parking sign
- recolor 04 - one hour parking sign
- recolor 05 - ten minute parking sign
- recolor 06 - paid parking
- recolor 07 - fire dept lane
- recolor 08 - police parking
- recolor 09 - employee parking
- recolor 10 - compact car parking
- recolor 11 - (royal) blue lines
- recolor 12 - (royal) blue dots
- recolor 13 - (lighter) blue lines
- recolor 14 - (lighter) blue dots
installation
typical install, all this goes in your downloads folder... however, the retex file REPLACES mog's original package (safely assuming you already have it). i know it's MUCH SMALLER, but that's bc it's compressorized (literally took it down 90%)!*** a lot of the time i might just switch out the GUID, but this item has like 22 OBJDs!* it's a complicated piece of CC! (editor's note: famous last words. this happened with the food stand template lol)
***the recolors are compressorized, but every time i tried to do anything like compress (or even "fix integrity") on this item -- it would break, like, anywhere from reverting to (the original item from which it was cloned i guess?) log rollers ??? ... or just making me Crash-to-Desktop. SO, AS A RESULT, THE OG ITEM ISN'T COMPRESSED. lol.
all of the recolors are COMPLETELY OPTIONAL of course, but they're also compressorized and pretty dang small... so you can get away with snatching them all up and you'll still have a smaller file size than the original stand-alone!
bonus! wndy26 items!
i didn't wanna do a separate thing for this... i took wndy26's parking signs, removed the english versions, and replaced them with simlish recolors. if that's of interest to you, it's there too.
also, that evil standard parking block, i fought so much with this thing... tried a bunch of different things to improve it, and boy did it not work lol. so, i went back to the original (+phaenoh's additions) and did a little reskinning, shadow removal (doesn't make sense on this object, and the original shadows were busted), and a bunch of recolors in the Maxis trashcan/phone colors (to match the ATM release).
PSDs included.
downloads
simfileshare folder
mediafire folder
google folder (all my stuff)










